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Programme 4 days to hone new skills
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  • 4 Days
  • 3 Days
  • 2 Days
  • 1 Day Workshops1 Day Works.
  • 1 Day Talks

Workshop Selection

Every morning you’ll be able to choose which workshops you want to attend, giving you the flexibility to adjust your learning path. Workshop registration is on a first come first served basis, and you’ll get tokens for the selected workshops.

Day 1 21 May
  • 8:00 Check-in & Workshop Registration
    9:00 Full-Day Workshops Choose One Bellow: 17:30
  • Scalable Design Systems Audit. II
    Nathan Curtis
    A design system is a framework of practices that bring designers and products together. It is a platform to identify, decide on, and document what to share, whether a visual style, design patterns, front-end UI components, and practices like accessibility, research, content strategy. This workshop exposes you to the broad range of those considerations – the kinds of parts, products, people and practices involved—and equips you with tools and activities to start, spread, and sustain a system yourself.
  • Intelligence Augmentation for Service Design Audit. III
    Annina Antinranta with Daryl Weir
    Machine learning and AI are the talk of the tech industry, but remain shrouded in hype. What does it actually mean to use these technologies in your business? How does including AI in your application change the design process? What can go wrong? In this workshop, we introduce a set of design tools for Intelligence Augmentation: that is, the use of machine learning in user-facing contexts where the goal is to increase rather than replace a human’s capabilities.
10:30
Coffee Break
30 min.
12:30 - 14:00
Lunch
15:30
Coffee Break
30 min.
18:00
Welcome Party
Day 2 22 May
  • 8:00 Check-in & Workshop Registration
    9:00 Half-Day Workshops Choose One Bellow: 12:30
  • Practical Jobs to Be Done Audit. II
    Jim Kalbach
    This workshop is designed to give you concrete, practical skills use can use to apply JTBD to create high-value products and services. We’ll work in groups to get hands-on experience and have lively conversations.
  • DesignOps Audit. III
    Kristin Skinner
    Details coming soon...
  • Voice and Tone for Interfaces Room 1
    Michael Metts
    Interface components like buttons, menus, errors, and confirmation messages are built with words, and it’s remarkable how much a consistent voice and tone matter. Are you using an efficient, informative voice, or do you sound more like a quirky, lovable goofball? The appropriate voice builds trust, increases retention, humanizes interactions, and ultimately drives conversions and other business goals. Drawing on his experience writing and designing for digital products, Michael will teach you how to apply these concepts to your work.
  • To Be Announced… Room 2
    TBA
    Details coming soon...
  • To Be Announced… Room 5
    TBA
    Details coming soon...
  •  
    14:00 Half-Day Workshops Choose One Bellow: 17:30
  • Designing Across Senses Audit. II
    Christine Park
    With the increasing number of ways for people to interact with technology, more and more experiences blend multiple interface modes together across a much wider range of uses and contexts. In this workshop, we will look at the different kinds of interface modes, the different kinds of usability they create for people, and how to blend them together into cohesive product experiences.
  • Product Management for Designers Audit. III
    Becki Hyde
    This workshop provides an introduction to Product Management tailored to a designer audience, and gives participants methods for working more effectively with Product Managers, or for moving into that role themselves. During this workshop, participants will gain an understanding of key concepts of Product Management, via activities that demonstrate methods for idea generation, prioritization, and collaboration.
  • Strategic Storytelling Room 1
    Brittney Dunkins
    Great storytellers aren’t perfect, and good stories aren’t an exact science—but there are plenty of ways to improve. This workshop is designed for storytellers aiming to sharpen their skills, embrace their weaknesses, and have an open dialogue around how we can work smarter.
  • LEGO® Serious Play® Room 2
    Kåre Bach Kristiansen
    The workshop gives you a 'hands-on' introduction to the LEGO® SERIOUS PLAY® method - a methodology created to enhance development and innovation by actually constructing purpose, vision, identity and goals for people or organisations.
  • To Be Announced… Room 5
    TBA
    Details coming soon...
10:30
Coffee Break
30 min.
12:30
Lunch
15:30
Coffee Break
30 min.
20:00
Dinner Day 2
Optional - 30€
Day 3 23 May
  • 8:00 Check-in & Workshop Registration
    9:00 Half-Day Workshops Choose One Bellow: 12:30
  • Augmented Reality Audit. II
    Jessica Outlaw
    The goals of the workshop are to give designers or design producers a background on immersive tech, how interaction design, existing AR use cases, and then let participants prototype their own Augmented Reality experience during the workshop.
  • Measure What Matters Audit. III
    Kate Rutter
    In this workshop we'll explore the world of measures, metrics, and performance indicators as you create actionable, UX-centered metrics to gain insights into your product’s progress.
  • Diverse Teams Room 1
    Farai Madzima
    In this workshop Farai will explain key differences between cultures and how these differences show up in the workplace. Through practical exercises he'll show how we can build our cultural awareness and work together better in diverse, multicultural teams.
  • Dialogue Facilitation Room 2
    Marc Rettig
    Details coming soon...
  • To Be Announced… Room 5
    TBA
    Details coming soon...
  •  
    14:00 Half-Day Workshops Choose One Bellow: 17:30
  • Emotionally Intelligent Design Audit. II
    Pamela Pavliscak
    The convergence of affective computing and AI promises to lead us in to an era of emotionally intelligent machines. Will machines with a higher EQ help or harm? As future feeling designers, it will (partly) be on us to cultivate empathetic interactions, broaden our emotional range, and bridge cultural sensitivities. In this fun, interactive session, we’ll create a portfolio-worthy emotion AI experience while we learn about new tools and techniques.
  • The Feedback Loop Audit. III
    Claire Lew
    Giving, receiving, asking for, and acting on feedback well are some of the most-valued – yet difficult to master – skills for any manager. After years of research across hundreds of companies in 25+ countries, Claire Lew, CEO of Know Your Team, shares the playbook for how the most effective managers create a culture of feedback within their teams.
  • To Be Announced… Room 1
    TBA
    Details coming soon...
  • ImprovUX Room 2
    Mike Gorgone
    ImprovUX is a fun and INTERACTIVE workshop that apply the skills of Improvisation (listening, acceptance, support, collaboration, letting go of judgment, etc.) to the world of User Experience.
  • To Be Announced… Room 5
    TBA
    Details coming soon...
10:30
Coffee Break
30 min.
12:30
Lunch
15:30
Coffee Break
30 min.
20:00
Dinner Day 3
Optional - 30€
Day 4 24 May
10:15
Coffee Break
30 min.
12:30
Lunch
15:45
Coffee Break
30 min.
19:00
After Party
21:00
Dinner Day 4
Optional - 30€